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000150_owner-lightwave-l _Tue Jul 12 11:29:08 1994.msg
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1995-03-23
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Date: Tue, 12 Jul 94 01:08:47 MST
Message-Id: <9407120808.AA004wm@meta.burner.com>
References: <9407081047.aa25141@hubbub.westford.ccur.com>
X-NewsSoftware: GRn 2.0e Oct 23, 1993
From: jkrutz@meta.burner.com (Jamie Krutz)
To: lightwave-l@netcom.com
Subject: Re: Support for graphics cards
Sender: owner-lightwave-l@netcom.com
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Reply-To: lightwave-l@netcom.com
Jamie writes:
In article <9407081047.aa25141@hubbub.westford.ccur.com> Mark Thompson <mark@westford.ccur.com> writes:
> > Consider this a request for allowing some form of solid
> > model rendering directly from the modeler interface. This
> > could be very nice on an 8, 16 or 24 bit EGS screen... :)
> > It could just be a standard lighting setup of its own, just
> > to see how the model is shaping up.
>
> Or, what would also do the trick nicely is a hot-key to render the current
> scene in LightWave. That way you could use Export to update an existing
> scene (or start a new one if nothing is there) and hit the hotkey to see it
That'd work. Might as well have the export and render tied
to a single hot key.
Best,
-Jamie
> rendered. Ofcourse on a 3rd party graphics board, it would be nicer still
> to have the rendered output pop up in a full color window on top of your
> Modeler screen. Hopefully, the current "resolution-enhanced" workbench
> screen is also a viable choice for LW and Modeler to run on.